public class UnitPatchingChain extends PatchingChain<Unit>
PatchingChain<X extends Unit> is not allowed to contain such new statements, since they are not a subclass of X.
Therefore, we decided to create a chain specifically for units, where we can be certain that they are allowed to contain
all kind of units. Feel free to go and grab a beer.PatchingChain.PatchingIteratorinnerChain| Constructor and Description |
|---|
UnitPatchingChain(Chain<Unit> aChain) |
| Modifier and Type | Method and Description |
|---|---|
void |
insertOnEdge(Chain<Unit> toInsert,
Unit point_src,
Unit point_tgt)
Inserts instrumentation in a manner such that the resulting control flow graph (CFG) of the program will contain
toInsert on an edge that is defined by point_source and point_target. |
void |
insertOnEdge(Collection<? extends Unit> toInsert,
Unit point_src,
Unit point_tgt)
Inserts instrumentation in a manner such that the resulting control flow graph (CFG) of the program will contain
toInsert on an edge that is defined by point_source and point_target. |
void |
insertOnEdge(List<Unit> toInsert,
Unit point_src,
Unit point_tgt)
Inserts instrumentation in a manner such that the resulting control flow graph (CFG) of the program will contain
toInsert on an edge that is defined by point_source and point_target. |
void |
insertOnEdge(Unit toInsert,
Unit point_src,
Unit point_tgt)
Inserts instrumentation in a manner such that the resulting control flow graph (CFG) of the program will contain
toInsert on an edge that is defined by point_source and point_target. |
add, addFirst, addLast, contains, follows, getElementsUnsorted, getFirst, getLast, getModificationCount, getNonPatchingChain, getPredOf, getSuccOf, insertAfter, insertAfter, insertAfter, insertAfter, insertBefore, insertBefore, insertBefore, insertBefore, insertBeforeNoRedirect, insertBeforeNoRedirect, iterator, iterator, iterator, patchBeforeRemoval, remove, removeFirst, removeLast, size, snapshotIterator, swapWithaddAll, clear, containsAll, isEmpty, removeAll, retainAll, toArray, toArray, toStringclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddAll, clear, containsAll, equals, hashCode, isEmpty, parallelStream, removeAll, removeIf, retainAll, spliterator, stream, toArray, toArraypublic void insertOnEdge(Collection<? extends Unit> toInsert, Unit point_src, Unit point_tgt)
toInsert on an edge that is defined by point_source and point_target.toInsert - instrumentation to be added in the Chainpoint_src - the source point of an edge in CFGpoint_tgt - the target point of an edgepublic void insertOnEdge(List<Unit> toInsert, Unit point_src, Unit point_tgt)
toInsert on an edge that is defined by point_source and point_target.toInsert - instrumentation to be added in the Chainpoint_src - the source point of an edge in CFGpoint_tgt - the target point of an edgepublic void insertOnEdge(Chain<Unit> toInsert, Unit point_src, Unit point_tgt)
toInsert on an edge that is defined by point_source and point_target.toInsert - instrumentation to be added in the Chainpoint_src - the source point of an edge in CFGpoint_tgt - the target point of an edgepublic void insertOnEdge(Unit toInsert, Unit point_src, Unit point_tgt)
toInsert on an edge that is defined by point_source and point_target.toInsert - the instrumentation to be added in the Chainpoint_src - the source point of an edge in CFGpoint_tgt - the target point of an edgeCopyright © 2021 Soot OSS. All rights reserved.